I had the pleasure of Art Directing the outstanding art team at Firaxis Games on XCOM 2: War of the Chosen. Having been the franchise character lead since the inception of XCOM: Enemy Unknown, it was exciting to reimagine some of the original biomes and themes. This experience was a real pleasure and a highlight of my career. Please see the captions on the images and videos for details and image credits.
I created the Chosen Comm Link vignettes with character assets, mixed some animations in matinee, lit, and rendered.
I created the Faction Comm Link vignettes with character assets, mixed some animations in matinee, lit, and rendered.
After working with the concept team on the initial crash-site moods, I kitbashed and lit existing environment assets while Steve Jameson absolutely crushed these VFX assets that really sell the Fog Pod vignettes. This vignette was made to help illustrate
Biome leads: Toby Franklin (art) / Brian Hess (level design) / Steve Jameson (FX)
Biome leads: Justin Rodriguez (art) / Matt D’Arcangelo (design)
Biome leads: Neal Jany (art) / Brian Hess (design)
Biome leads: Morgan Hill (art) / Brian Hess (design) / Zeljko Straklj (tech art)
Chosen Stronghold Shell Screen Final
And last, but not least, I had the great pleasure of making the cover art for this fantastic Dr. Vahlen remix from the Firaxis Audio Team.